Shadowrun 5E - more or less final build

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Deviation Actions

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Body: 3
Agility: 6
Reaction: 3
Strength: 2
Charisma: 5
Intuition: 4
Logic: 3
Willpower: 5
Edge: 2
Magic: 6

Positive special qualities:
Catlike
Focused Concentration: 3
Mentor Spirit (cat - gives +2 sneaking tests and light body)

Negative special qualities:
Addiction: mild: Bliss
Code of Honor: Children - can't kill them
Distinctive Style: Snow Leopard open circle tatts cover most of her body and she likes to combine her Native American and Japanese heritage styles in her dress.

Skills:
Her two magical skills are:
Counterspelling: 5
Spellcasting: 5
Her skill group is conjuring: 2
Other Skills:
Arcana: 1
Assensing: 3
Blades: 4
Etiquette: 1
Gymnastics: 2
Locksmith: 3
Medicine: 1
Negotiation: 1
Perception: 4
Pilot Ground Craft: 2
Pistols: 5
Sneaking: 5

Knowledges:
Fixers: 1
Law Enforcement Tactics: 2
Organized Crime: 1
Sperethiel language: 2
Street Drug Dealers: 2
Street Gang Identification: 3
Street Gang Politics: 3

Spells:
Powerball
Analyze Magic
Combat Sense
Detect Magic
Heal
Increase Reflexes
Stabilize
Improved Invisibility
Invisibility
Mask

Her tradition is Shamanic: Her father was Native American and taught her native shamanism, her mother was a Japanese Shinto warrior/priestess and taught her that tradition - the combination shaped her as a sort of general shamanic tradition thanks to her mixed training.

Adept Powers:
Danger Sense: 1
Enhanced Accuracy (pistols): 1
Improved Ability (blades): 1
Mystic Armor: 1
Traceless Walk

Gear:
Armored Jacket
Combat Knife
Predator V with the laser and camera
Walther Palm Pistol holdout
Grenade: Thermal Smoke x4
40 ammo: regular: heavy pistol
40 ammo: regular: holdouts
Lockpick set
Soni Emperor com
Bliss - 8 doses

She has 4 karma remaining and 325 NY

I also have 12 points of contacts I need to pick but not sure how to set that. Nor do I have a clue how to handle the enemies aspect: do they count towards your negative quality max?

- - -

Edit: Decided to drop Catlike, then I went over skills, any that had only one point in I dropped and used karma to purchase back, then I used the regained skill points to push Blades, Perception, Pistols and Sneaking up another level. I also shifted a point from Willpower to Charisma: this keeps her magic soak pool even and gives her an extra die at the various social skills that might help her get out of trouble that she could talk her way out of. Karma dropped to 3.
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Comments6
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LoneStranger's avatar
Looks good overall.  If the new edition of the game handles contacts the same way the previous version did you spend points on Loyalty and Influence (I think).  Loyalty is how fast or slow they'd sell you out while Influence is how much pull they have.

Example 1: You could have a bartender as a contact...who could also have gotten you hooked on Bliss.  The Loyalty would be a bit higher since you'd be one of his regulars but Influence is low since he only knows what the people that come in the door know...and are willing to talk about.

Example 2: You could have someone fairly well connected in one type of crime family (Mob, Triad, Yakuza, etc.).  In that case her influence would be pretty high giving her access to lots of details and equipment that could be useful, however loyalty may be low since you'd be seen as highly expendable in order to save her any bother.

Make sense?